Independent_Developers

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12/03/2008
Game Industry Optimistic About Surviving Economic Crisis (Slashdot)
CNet is running a story about how the gaming industry is looking at the recent economic troubles. Despite their status as luxury items, games and game systems have seen strong sales numbers in recent months, and that trend is expected to continue into the holiday season. Most companies are optimistic, despite the fact that many of their stock values have been hit hard and that analysts' views ...
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11/28/2008
iPhone AppStore encourages independent developers to improve (infoSyncWorld)
Major developers find it hard to work with Apple, but here's a story on how the company gives everyone the same opportunity to succeed.
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12/02/2008
17:00 (BST), 01/12/2008 Darkworks/Trioviz deal Press Release PROVIDED BY GAMES PRESS 1st December 2008 -  Paris, ... (gamesindustry.biz)
1st December 2008 - Paris, France - Darkworks, one of Europe's leading game development studios today announced that it has entered into an exclusive worldwide partnership with Trioviz to use and license its revolutionary 3D technology in videogames on PC and game consoles.
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11/29/2008
Record-holding tail gunner dies at 83 (Winston-Salem Journal)
WASHINGTON
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11/25/2008
03:26 (BST), 25/11/2008 Too Human Press Release PROVIDED BY GAMES PRESS St. Catharines, ON (November 25, 2008) – ... (gamesindustry.biz)
St. Catharines, ON (November 25, 2008) – Silicon Knights, one of the world’s largest independent developers, has just announced that the “Too Human” soundtrack is now available for purchase.
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11/25/2008
Silicon Knights(R) Releases 'Too Human' Soundtrack (PR Newswire via Yahoo! Finance)
Silicon Knights, one of the world's largest independent developers, has just announced that the "Too Human" soundtrack is now available for purchase. This haunting musical CD, which was just nominated for "Best Original Video Game Score" by the Hollywood Music Awards, features tracks from the game such as "Relic," "Path to Attrition," "The World Tree" and "Gods and Chaos," along with 16 other ...
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11/28/2008
Not All Companies Are Having the Most Desperate Black Friday Ever (Seattle Weekly)
This year, even good little boys and girls can hardly expect better than coal in their stockings. Unemployment is up and home values are down--if you're lucky enough to keep yours. According to rumor... Continue reading "Not All Companies Are Having the Most Desperate Black Friday Ever"
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11/27/2008
10:02 (BST), 27/11/2008 Puzzlegeddon Press Release PROVIDED BY GAMES PRESS PRESS RELEASE FOR IMMEDIATE RELEASE Skövde, ... (gamesindustry.biz)
Skövde, Sweden — November 27th, 2008 – Pieces Interactive AB today announced that their latest game, Puzzlegeddon , has been released worldwide for Windows PCs.
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11/26/2008
Why is Yahoo peddling old plug-ins? (CNET)
A story tip led us on a chase for answers about the intersection of Yahoo Messenger 9.0 with Yahoo Open Strategy.
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11/26/2008
16:03 (BST), 26/11/2008 Romans and Barbarians Press Release PROVIDED BY GAMES PRESS Giebelstadt, 25th of November 2008 ... (gamesindustry.biz)
Ave Caesar! In the brand new HandyGames™ real time strategy game everyone can be the ruler over the roman people and the roman legions on the mobile! Dispossess in fine tradition the ruling imperator and create your own empire as mighty Caesar!
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  • The Avvy Project - Thorsoft Games produced three games in the early 1990's.
  • DreamingMedia: BADmilk - Very short interactive fiction in which you fall into a delusional, surreal world after drinking spoiled milk. Sales, demo, and screensaver.
  • Gize - An adventure for the ZX Spectrum, published by XCellent Software.
  • Guilty Bastards - Download for Guilty Bastards, a game by Kent Tessman.
  • In Shadow of Time - Time travel adventure game for Amiga.
  • The Planet of Death - Remake of the adventure game from Artic Computing for the Sinclair ZX 81. Also ported to CP/M and Win95.
  • Ray's Maze Page - Mac graphical adventure games.
  • Vacation Gone Awry - Tells the story of the development of Vacation Gone Awry (previously named Stranded), an Infocom inspired project started in 1988.
  • God did not promise days without pain; laughter without sorrow; sun without rain. But He did promise strength for the day, comfort for the tears; and light four our way.
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