11/22/2008
A Kingdom for Keflings Review [Xbox 360] (GameSpot)
A Kingdom for Keflings offers an enjoyable and laid back city-building experience.
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11/20/2008
Game theory: What we can learn about learning from videogames (Guardian Unlimited)
Keith Stuart on the hotly debated subject of learning from computer games
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11/17/2008
Spore Creepy & Cute Parts Pack Now Available (PC World)
Electronic Arts (EA) announced Monday that its Spore Creepy & Cute Parts Pack is now shipping to retailers. Available for...
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11/17/2008
Spore Creepy & Cute Parts Pack now available (Macworld)
Spore Creepy & Cute Parts Pack is the first expansion pack for Spore from EA.
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11/11/2008
Jiggle and Blow Your iPhone to Make Mother Earth Smile (Mashable)
The folks who introduced GoPlanit to the world are launching a Sim City-like set of iPhone applications, one free and one for pay ($2.99) by the name of Pet Earth [ iTunes URL ] and Pet Earth Lite [ iTunes ] to quench the activist, treehugging, superheroic self nascent in the global gamer conscience. Perhaps Sim City isn’t grandiose enough an analogy. It’s more like “Sim World,” if there ...
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11/14/2008
101 game facts that will rock your world (Games Radar)
Fact: We love facts. And the world of gaming is absolutely littered with astonishing/pointless/obscure trivia to cram into your brain. So, not-so-hot on the trail of last year's tepidly received 101 things you didn't know about games , we bring you another staggering list of game-related info detritus for your consuming pleasure.
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11/13/2008
Game theory: What we can learn about learning from videogames (Guardian Unlimited)
Keith Stuart on the hotly debated subject of learning from computer games Related Stories World of Warcraft: Is the Wrath worth the wait? TV addiction: can World of Warcraft save you? Dell CTO Kettler set to retire Internet affair leads to couple's divorce Click to download: Online archives inspired by John Peel
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11/10/2008
Apple Soon to Be a Force in Mobile Gaming (WECT 6 Wilmington)
Watch out, Sony and Nintendo; overnight, the maker of the iPhone is making a mark on the handheld gaming industry.
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11/08/2008
Apple: Soon to Be a Mobile Gaming Force (E-Commerce Times)
I didn't expect much from games on the iPhone. I had visions of casual games, perhaps a fancy take on solitaire or a version of poker that takes advantage of the handset's touchscreen. Surely not a true mobile gaming experience. Boy, was I wrong. For the last few days I've been sampling some of the games available from the iTunes Store on the iPod touch, and I've been stunned at how elaborate ...
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11/04/2008
Apple: Soon to Be a Mobile Gaming Force (BusinessWeek)
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